Friday, June 26, 2015

A Passive-Aggressive Internet Commenter, Translated

this is a comment someone wrote in response to this recent article about gamers vs. Art and Tale of Tales closing its doors. I found it quite amusing, and would like to present to you a translation: 

“Actually, I believe my straight white maleness affords me some clarity and nuance to this issue that you may have missed in your article. (I mean, obviously you have missed it. I'm just trying to pretend to be nice).

1. Some people have an idea that videogames should only be one particular thing. Obviously you are not aware of this. When things differ from the norm, it makes some people uncomfortable. You must not be aware of this. I am very upset when you imply that a shitty Twine game is built upon the same building blocks as Skyrim, because that makes me feel weird about myself. It's one thing to say that an escapist world with shiny weapons and flying dragons that makes me feel good about myself is a game, it's another to say something with stories from the real world that make me feel bad is.

2. I think somebody once said that shorter is better, which obviously means this principle that I am abstractly invoking out of context is universally better. Especially because some people don't like things that are long.

3. Another part is when people have an attitude that places themselves up against other attitudes. This is wrong. When people are passionate about something, they ruin everything. EVERYTHING! Both sides are clearly wrong!!

Have you also considered my new take on non straight white male characters? Obviously you have not, I'm just being nice again. Once again, my straight white maleness affords me much more nuance to this issue. So let me spell this out for you as well:

1. There's a difference between calling any sort of attention to yourself, which is bad, and making me vaguely aware that you exist as a non straight white male in some kind of nonexistent postracial/postsexist/etc fantasy universe somewhere far in the background, which is probably okay. The first is obviously bad, because it makes me uncomfortable by calling attention to real world cultural issues that upset and/or implicate me and that I use videogames to escape from dealing with. The second is fine because you don't implicate my straight white maleness in any way with any of your feelings or background stories, nor do you acknowledge that they exist in any way (thereby also potentially implicating me).

2. Other people perceive that you are pushing an agenda of inclusiveness, and that makes them feel bad. When they feel bad, they lash out. I’m not saying I do this, though I do. But I will say that when a character becomes not straight white and male anymore, they more easily become a commodity - but they are not a commodity otherwise. That is how Capitalism works, according to Marx.

Then there's the people who are very unhappy with the state of the videogame industry. Or "baddies", as I call them (flippantly, of course =P). Sometimes the "baddies" like to suggest that there's something wrong with me if I don't believe the videogame industry should change. Obviously they are wrong about this, and uppity. This is an act of aggression on their part, which they obviously need therapy for.

...Ok, so I'm not saying internet commenters aren't bad. But maybe you deserve it?”

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.